influenced by playing The legend of Zelda video game series, Cornell university trainees [Mohamed Abdellatif] as well as [Michael Ross] produced a online Archery game as their ECE 4760 final Project. The game consists of a bow equipped with online arrows as well as a target put about 20 ft away. The player has three rounds to get as high of a score as possible. A little screen screen shows the instructions, as well as an picture of where the shot really hit on the target.
Pressing a button on the front of the bow readies a online arrow. A stretch sensor communicates with a microcontroller to figure out when the bow string has been drawn as well as released. When the bow is drawn, a line of LEDs lights as much as simulate a notched arrow. The player aims, as well as factors in for gravity. An accelerometer calculates the positioning of the bow when fired. The calculated shot is then shown on the screen screen together with your score.
This instantly makes me believe of Laser Tag, as well as feels like a product that might quickly be mass marketed. I’m shocked it hasn’t been already. great work guys.
[via Hackedgadgets]
Check out the video presentation after the break: